Paper Mario The Thousand Year Door Gecko Codes

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  • Early builds Reveal trailer. This game was initially titled Paper Mario 2 and featured a far different logo, one reminiscent of the original Paper Mario's logo. Part of the original trailer shows an extra ledge above the pipe in the room directly east of the Thousand Year Door, with an HP Plus badge on it.
  • Use the Gecko loader cheat code in the 'relloader-ttyd' directory to make the game load the Practice Codes GCI. For Dolphin users: Right-click your TTYD game in the games list and go to Properties Gecko Codes, and add the appropriate Gecko loader code for the region of the game you are using (found here ).
Paper mario the thousand year door gecko codes wiki
04-22-2016, 02:28 AM (This post was last modified: 05-22-2020, 11:19 PM by Admentus.)
Game Version Info

Paper Mario: The Thousand-Year Door. Paper Mario: TTYD 'Shufflizer' Paper Mario: TTYD (Items, Loading Zones). This cheat code randomizes all items that are not.


The AR and Gecko codes listed below will only work for the NTSC-U, G8ME01 (USA) version of Paper Mario: The Thousand-Year Door.
PAL and other regions will not work. I only have the NTSC-U version, so other regions can not be supported by me.
Feel free to port these codes for the other regions, I add them into the main post then.
Should any codes not work or if a modified HP value is wrong for the NTSC-U version, let me know so it can be fixed.
I am really terrible in finding the correct code addresses. It is just a collection of code addresses which were found. Changing values however is quite simple.
Check out http://www.gc-forever.com/forums/viewtopic.php?t=2375 if interested in more codes.
AR Codes
$Full Tattle Log (credits to donny2112)
023DAFBC 0015FFFF
$Have Strange Sack (Carry 20 items) (credits to donny2112)
02B07CDC 00000001
NOTE: Save the game with the code enabled, then restart the game with the code disabled.
$No Letterbox (credits to Ralf)
0400E3D4 48000070
$Disable Culling Outside Camera View - Most Objects (credits to cegli)
04024CB4 60000000
04024CC0 60000000
04024CD0 60000000
04024CE0 60000000
04024CF0 60000000
04024CFC 48000408
$Disable Culling Outside Camera View - NPCs and Enemies (credits to cegli)
0404AD14 60000000
0404AD20 60000000
0404AD34 60000000
0404AD44 60000000
0404AD54 60000000
0404AD60 48000010
$Disable Culling Outside Camera View - Coin Boxes and Items (credits to cegli)
040607D4 60000000
040607E4 60000000
040607F8 60000000
04060804 60000000
04060814 60000000
$Static Camera - In Some Scenes Camera Must Be Moved With Freelook (credits to cegli)
0400DF80 60000000
0400DF90 60000000

Gecko Codes
Party Member Yoshi Color Modifier (credits to Ralf): (Show Spoiler)
$Green Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000000
E0000000 80008000
*Only use one color modifier for Yoshi.
$Red Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000020
E0000000 80008000
*Only use one color modifier for Yoshi.
$Blue Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000040
E0000000 80008000
*Only use one color modifier for Yoshi.
$Orange Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000060
E0000000 80008000
*Only use one color modifier for Yoshi.
$Pink Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000080
E0000000 80008000
*Only use one color modifier for Yoshi.
$Black Yoshi
48000000 8041EB00
DE000000 80008180
10000038 000000A0
E0000000 80008000
*Only use one color modifier for Yoshi.
$Gray Yoshi
48000000 8041EB00
DE000000 80008180
10000038 000000C0
E0000000 80008000
*Only use one color modifier for Yoshi.
Widescreen Codes (check the game wiki page): (Show Spoiler)
$Aspect Ratio Fix for 16:9 (NTSC-U)
C202F310 00000003
3DC08042 3DE03FD8
91EEF6D8 4E800020
60000000 00000000
04199598 4E800020
$Aspect Ratio Fix for 16:9 - Alternative (NTSC-U)
04199598 4E800020
0441F6D8 3FE38E39
$Aspect Ratio Fix for 16:9 (PAL)
C202F268 00000003
3DC08043 3DE03FD8
91EEC158 4E800020
60000000 00000000
0419B274 4E800020
$Aspect Ratio Fix for 16:9 (NTSC-J)
C202ECEC 00000003
3DC08042 3DE03FD8
91EE95F8 4E800020
60000000 00000000
04193838 4E800020
Have Specific Badge (credits to Ralf): (Show Spoiler)
$Have Specific Badge
06004900 00000038
38000063 7C0903A6
808D1BE0 38A0xxxx
A00401FA 7C002840
4D820020 28000000
41820010 38840002
4200FFE8 4E800020
B0A401FA 4E800020
040D2E54 4BF31AAC
*Have access to a specific badge. Save the game when the badge is in your inventory and then disable this code. Only use one version of this code at a time.
Replace the xxxx part with a Badge ID found below.
I recommend using this code for getting the Double Pain Badge immediately, which uses the ID: 0120
Badge IDs
00F0 - Power Jump
00F1 - Multibounce
00F2 - Power Bounce
00F3 - Tornado Jump
00F4 - Shrink Stomp
00F5 - Sleepy Stomp
00F6 - Soft Stomp
00F7 - Power Smash
00F8 - Quake Hammer
00F9 - Hammer Throw
00FA - Piercing Blow
00FB - Head Rattle
00FC - Fire Drive
00FD - Ice Smash
00FE - Double Dip
00FF - Double Dip P
0100 - Charge
0101 - Charge P
0102 - Super Appeal
0103 - Super Appeal P
0104 - Power Plus
0105 - Power Plus P
0106 - P-Up, D-Down
0107 - P-Up, D-Down P
0108 - All or Nothing
0109 - All or Nothing P
010A - Mega Rush
010B - Mega Rush P
010C - Power Rush
010D - Power Rush P
010E - P-Down, D-Up
010F - P-Down, D-Up P
0110 - Last Stand
0111 - Last Stand P
0112 - Defend Plus
0113 - Defend Plus P
0114 - Damage Dodge
0115 - Damage Dodge P
0116 - HP Plus
0117 - HP Plus P
0118 - FP Plus
0119 - Flower Saver
011A - Flower Saver P
011B - Ice Power
011C - Spike Shield
011D - Feeling Fine
011E - Feeling Fine P
011F - Zap Tap
0120 - Double Pain
0121 - Jumpman
0122 - Hammerman
0123 - Return Postage
0124 - Happy Heart
0125 - Happy Heart P
0126 - Happy Flower
0127 - HP Drain
0128 - HP Drain P
0129 - FP Drain
012A - FP Drain P
012B - Close Call
012C - Close Call P
012D - Pretty Lucky
012E - Pretty Lucky P
012F - Lucky Day
0130 - Lucky Day P
0131 - Refund
0132 - Pity Flower
0133 - Pity Flower P
0134 - Quick Change
0135 - Peekaboo
0136 - Timing Tutor
0137 - Heart Finder
0138 - Flower Finder
0139 - Money Money
013A - Item Hog
013B - Attack FX R
013C - Attack FX B
013D - Attack FX G
013E - Attack FX Y
013F - Attack FX P
0140 - Chill Out
0141 - First Attack
0142 - Bump Attack
0143 - Slow Go
0144 - Simplifier
0145 - Unsimplifier
0146 - Lucky Start
0147 - L Emblem
0148 - W Emblem
0149 - Triple Dip
014A - Invalid Item (Square with Sun inside)
014B - Invalid Item (Round with Lightning inside) (Debug Badge)
014C - Invalid Item (Shoe with Spikes) (Attacks one Enemy)
014D - Invalid Item (Spiked Hammer) (Attacks one Enemy)
014E - Invalid Item (Some kind of Hammer) (Attacks all Enemies from Distance)
014F - Invalid Item (Square with Diamond inside)
0150 - Invalid Item (Square with Diamond inside) P
0151 - Invalid Item (Hexagon with C inside) (Super Charge)
0152 - Invalid Item (Hexagon with C inside) P (Super Charge P)

Gecko Codes for Difficulty Increasment
Enable Hard / Insane Mode (credits to Ralf): (Show Spoiler)
$Enable Hard / Insane Mode
C2129248 00000007
3F608000 637B4B00
80C50000 280600AB
4181001C 54C6083C
7CDB32AE 28060000
4182000C B0C50008
B0C5000A A8A50008
60000000 00000000
C2129258 00000008
80BA0000 3F608000
637B3C00 80C50000
280600AB 41810024
7CDB30AE 280600FF
41820018 98C500C4
98C500C5 98C500C6
98C500C7 98C500C8
60000000 00000000
28003C00 00FF0000
02003C00 0055FFFF
E2000001 80008000
*Required for Hard and Insane Mode for increasing the HP and DEF of enemies.
Hard Mode for 1.5x HP for normal enemies (credits to Ralf): (Show Spoiler)
$Hard Mode (Normal Enemy HP)
02004B02 00000003
02004B04 00000003
02004B06 00000003
02004B08 00000004
02004B0A 00000004
02004B16 00000009
02004B18 0000000A
02004B1A 0000000A
02004B1C 00000006
02004B1E 00000006
02004B20 00000004
02004B22 00000001
02004B24 00000003
02004B26 00000003
02004B2C 00000007
02004B30 00000004
02004B32 00000006
02004B34 00000003
02004B36 00000007
02004B38 00000006
02004B3A 00000004
02004B3C 00000001
02004B4A 00000006
02004B4C 00000006
02004B4E 00000006
02004B50 00000007
02004B52 00000004
02004B54 00000004
02004B56 00000006
02004B58 00000007
02004B5A 0000000C
02004B5C 00000007
02004B5E 0000000C
02004B60 0000000C
02004B62 0000000A
02004B64 0000000A
02004B66 0000000A
02004B68 0000000A
02004B6A 0000000A
02004B6C 0000000A
02004B6E 0000001E
02004B70 0000000A
02004B72 0000000A
02004B74 0000000A
02004B76 00000009
02004B78 00000025
02004B84 0000000C
02004B86 0000000C
02004B88 0000000C
02004B8A 0000000A
02004B8C 0000001E
02004B8E 00000006
02004B90 00000007
02004B92 00000007
02004B94 00000009
02004B96 0000000A
02004BA8 0000000C
02004BAA 00000009
02004BAC 00000007
02004BAE 00000009
02004BB0 0000000C
02004BB2 00000007
02004BB4 00000007
02004BB6 00000003
02004BB8 00000009
02004BCE 0000000A
02004BD0 0000000C
02004BD2 00000007
02004BD4 0000000C
02004BE0 0000000D
02004BE2 0000000F
02004BE4 00000009
02004BE6 0000000A
02004BE8 00000003
02004BEA 0000000F
02004BEC 00000001
02004BEE 0000000D
02004BF0 0000000F
02004BF6 0000000D
02004BF8 0000000D
02004BFA 0000000D
02004BFC 00000004
02004BFE 0000000A
02004C00 0000000F
02004C02 0000000F
02004C04 0000000C
02004C06 0000001E
02004C32 0000000A
02004C34 0000000A
02004C36 0000000A
02004C38 0000000C
02004C3A 0000000C
02004C3C 00000012
02004C3E 00000013
02004C40 00000009
02004C42 0000000F
02004C44 00000016
02004C46 00000012
02004C48 00000018
02004C4A 0000000C
02004C4C 00000016
02004C4E 0000001E
02004C50 0000000F
02004C52 00000010
02004C54 00000010
*Increases normal enemy HP by 1.5x times. Does not include bosses. Do not use with the Insane Mode code for normal enemies. Can be used with Hard / Insane Mode for bosses. Can be used with Hard Mode for increased enemy DEF.
Hard Mode for 1.5x HP for bosses (credits to Ralf): (Show Spoiler)
The
04-22-2016, 02:28 AM (This post was last modified: 05-22-2020, 11:19 PM by Admentus.)
Game Version Info

Paper Mario: The Thousand-Year Door. Paper Mario: TTYD 'Shufflizer' Paper Mario: TTYD (Items, Loading Zones). This cheat code randomizes all items that are not.


The AR and Gecko codes listed below will only work for the NTSC-U, G8ME01 (USA) version of Paper Mario: The Thousand-Year Door.
PAL and other regions will not work. I only have the NTSC-U version, so other regions can not be supported by me.
Feel free to port these codes for the other regions, I add them into the main post then.
Should any codes not work or if a modified HP value is wrong for the NTSC-U version, let me know so it can be fixed.
I am really terrible in finding the correct code addresses. It is just a collection of code addresses which were found. Changing values however is quite simple.
Check out http://www.gc-forever.com/forums/viewtopic.php?t=2375 if interested in more codes.
AR Codes
$Full Tattle Log (credits to donny2112)
023DAFBC 0015FFFF
$Have Strange Sack (Carry 20 items) (credits to donny2112)
02B07CDC 00000001
NOTE: Save the game with the code enabled, then restart the game with the code disabled.
$No Letterbox (credits to Ralf)
0400E3D4 48000070
$Disable Culling Outside Camera View - Most Objects (credits to cegli)
04024CB4 60000000
04024CC0 60000000
04024CD0 60000000
04024CE0 60000000
04024CF0 60000000
04024CFC 48000408
$Disable Culling Outside Camera View - NPCs and Enemies (credits to cegli)
0404AD14 60000000
0404AD20 60000000
0404AD34 60000000
0404AD44 60000000
0404AD54 60000000
0404AD60 48000010
$Disable Culling Outside Camera View - Coin Boxes and Items (credits to cegli)
040607D4 60000000
040607E4 60000000
040607F8 60000000
04060804 60000000
04060814 60000000
$Static Camera - In Some Scenes Camera Must Be Moved With Freelook (credits to cegli)
0400DF80 60000000
0400DF90 60000000

Gecko Codes
Party Member Yoshi Color Modifier (credits to Ralf): (Show Spoiler)
$Green Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000000
E0000000 80008000
*Only use one color modifier for Yoshi.
$Red Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000020
E0000000 80008000
*Only use one color modifier for Yoshi.
$Blue Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000040
E0000000 80008000
*Only use one color modifier for Yoshi.
$Orange Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000060
E0000000 80008000
*Only use one color modifier for Yoshi.
$Pink Yoshi
48000000 8041EB00
DE000000 80008180
10000038 00000080
E0000000 80008000
*Only use one color modifier for Yoshi.
$Black Yoshi
48000000 8041EB00
DE000000 80008180
10000038 000000A0
E0000000 80008000
*Only use one color modifier for Yoshi.
$Gray Yoshi
48000000 8041EB00
DE000000 80008180
10000038 000000C0
E0000000 80008000
*Only use one color modifier for Yoshi.
Widescreen Codes (check the game wiki page): (Show Spoiler)
$Aspect Ratio Fix for 16:9 (NTSC-U)
C202F310 00000003
3DC08042 3DE03FD8
91EEF6D8 4E800020
60000000 00000000
04199598 4E800020
$Aspect Ratio Fix for 16:9 - Alternative (NTSC-U)
04199598 4E800020
0441F6D8 3FE38E39
$Aspect Ratio Fix for 16:9 (PAL)
C202F268 00000003
3DC08043 3DE03FD8
91EEC158 4E800020
60000000 00000000
0419B274 4E800020
$Aspect Ratio Fix for 16:9 (NTSC-J)
C202ECEC 00000003
3DC08042 3DE03FD8
91EE95F8 4E800020
60000000 00000000
04193838 4E800020
Have Specific Badge (credits to Ralf): (Show Spoiler)
$Have Specific Badge
06004900 00000038
38000063 7C0903A6
808D1BE0 38A0xxxx
A00401FA 7C002840
4D820020 28000000
41820010 38840002
4200FFE8 4E800020
B0A401FA 4E800020
040D2E54 4BF31AAC
*Have access to a specific badge. Save the game when the badge is in your inventory and then disable this code. Only use one version of this code at a time.
Replace the xxxx part with a Badge ID found below.
I recommend using this code for getting the Double Pain Badge immediately, which uses the ID: 0120
Badge IDs
00F0 - Power Jump
00F1 - Multibounce
00F2 - Power Bounce
00F3 - Tornado Jump
00F4 - Shrink Stomp
00F5 - Sleepy Stomp
00F6 - Soft Stomp
00F7 - Power Smash
00F8 - Quake Hammer
00F9 - Hammer Throw
00FA - Piercing Blow
00FB - Head Rattle
00FC - Fire Drive
00FD - Ice Smash
00FE - Double Dip
00FF - Double Dip P
0100 - Charge
0101 - Charge P
0102 - Super Appeal
0103 - Super Appeal P
0104 - Power Plus
0105 - Power Plus P
0106 - P-Up, D-Down
0107 - P-Up, D-Down P
0108 - All or Nothing
0109 - All or Nothing P
010A - Mega Rush
010B - Mega Rush P
010C - Power Rush
010D - Power Rush P
010E - P-Down, D-Up
010F - P-Down, D-Up P
0110 - Last Stand
0111 - Last Stand P
0112 - Defend Plus
0113 - Defend Plus P
0114 - Damage Dodge
0115 - Damage Dodge P
0116 - HP Plus
0117 - HP Plus P
0118 - FP Plus
0119 - Flower Saver
011A - Flower Saver P
011B - Ice Power
011C - Spike Shield
011D - Feeling Fine
011E - Feeling Fine P
011F - Zap Tap
0120 - Double Pain
0121 - Jumpman
0122 - Hammerman
0123 - Return Postage
0124 - Happy Heart
0125 - Happy Heart P
0126 - Happy Flower
0127 - HP Drain
0128 - HP Drain P
0129 - FP Drain
012A - FP Drain P
012B - Close Call
012C - Close Call P
012D - Pretty Lucky
012E - Pretty Lucky P
012F - Lucky Day
0130 - Lucky Day P
0131 - Refund
0132 - Pity Flower
0133 - Pity Flower P
0134 - Quick Change
0135 - Peekaboo
0136 - Timing Tutor
0137 - Heart Finder
0138 - Flower Finder
0139 - Money Money
013A - Item Hog
013B - Attack FX R
013C - Attack FX B
013D - Attack FX G
013E - Attack FX Y
013F - Attack FX P
0140 - Chill Out
0141 - First Attack
0142 - Bump Attack
0143 - Slow Go
0144 - Simplifier
0145 - Unsimplifier
0146 - Lucky Start
0147 - L Emblem
0148 - W Emblem
0149 - Triple Dip
014A - Invalid Item (Square with Sun inside)
014B - Invalid Item (Round with Lightning inside) (Debug Badge)
014C - Invalid Item (Shoe with Spikes) (Attacks one Enemy)
014D - Invalid Item (Spiked Hammer) (Attacks one Enemy)
014E - Invalid Item (Some kind of Hammer) (Attacks all Enemies from Distance)
014F - Invalid Item (Square with Diamond inside)
0150 - Invalid Item (Square with Diamond inside) P
0151 - Invalid Item (Hexagon with C inside) (Super Charge)
0152 - Invalid Item (Hexagon with C inside) P (Super Charge P)

Gecko Codes for Difficulty Increasment
Enable Hard / Insane Mode (credits to Ralf): (Show Spoiler)
$Enable Hard / Insane Mode
C2129248 00000007
3F608000 637B4B00
80C50000 280600AB
4181001C 54C6083C
7CDB32AE 28060000
4182000C B0C50008
B0C5000A A8A50008
60000000 00000000
C2129258 00000008
80BA0000 3F608000
637B3C00 80C50000
280600AB 41810024
7CDB30AE 280600FF
41820018 98C500C4
98C500C5 98C500C6
98C500C7 98C500C8
60000000 00000000
28003C00 00FF0000
02003C00 0055FFFF
E2000001 80008000
*Required for Hard and Insane Mode for increasing the HP and DEF of enemies.
Hard Mode for 1.5x HP for normal enemies (credits to Ralf): (Show Spoiler)
$Hard Mode (Normal Enemy HP)
02004B02 00000003
02004B04 00000003
02004B06 00000003
02004B08 00000004
02004B0A 00000004
02004B16 00000009
02004B18 0000000A
02004B1A 0000000A
02004B1C 00000006
02004B1E 00000006
02004B20 00000004
02004B22 00000001
02004B24 00000003
02004B26 00000003
02004B2C 00000007
02004B30 00000004
02004B32 00000006
02004B34 00000003
02004B36 00000007
02004B38 00000006
02004B3A 00000004
02004B3C 00000001
02004B4A 00000006
02004B4C 00000006
02004B4E 00000006
02004B50 00000007
02004B52 00000004
02004B54 00000004
02004B56 00000006
02004B58 00000007
02004B5A 0000000C
02004B5C 00000007
02004B5E 0000000C
02004B60 0000000C
02004B62 0000000A
02004B64 0000000A
02004B66 0000000A
02004B68 0000000A
02004B6A 0000000A
02004B6C 0000000A
02004B6E 0000001E
02004B70 0000000A
02004B72 0000000A
02004B74 0000000A
02004B76 00000009
02004B78 00000025
02004B84 0000000C
02004B86 0000000C
02004B88 0000000C
02004B8A 0000000A
02004B8C 0000001E
02004B8E 00000006
02004B90 00000007
02004B92 00000007
02004B94 00000009
02004B96 0000000A
02004BA8 0000000C
02004BAA 00000009
02004BAC 00000007
02004BAE 00000009
02004BB0 0000000C
02004BB2 00000007
02004BB4 00000007
02004BB6 00000003
02004BB8 00000009
02004BCE 0000000A
02004BD0 0000000C
02004BD2 00000007
02004BD4 0000000C
02004BE0 0000000D
02004BE2 0000000F
02004BE4 00000009
02004BE6 0000000A
02004BE8 00000003
02004BEA 0000000F
02004BEC 00000001
02004BEE 0000000D
02004BF0 0000000F
02004BF6 0000000D
02004BF8 0000000D
02004BFA 0000000D
02004BFC 00000004
02004BFE 0000000A
02004C00 0000000F
02004C02 0000000F
02004C04 0000000C
02004C06 0000001E
02004C32 0000000A
02004C34 0000000A
02004C36 0000000A
02004C38 0000000C
02004C3A 0000000C
02004C3C 00000012
02004C3E 00000013
02004C40 00000009
02004C42 0000000F
02004C44 00000016
02004C46 00000012
02004C48 00000018
02004C4A 0000000C
02004C4C 00000016
02004C4E 0000001E
02004C50 0000000F
02004C52 00000010
02004C54 00000010
*Increases normal enemy HP by 1.5x times. Does not include bosses. Do not use with the Insane Mode code for normal enemies. Can be used with Hard / Insane Mode for bosses. Can be used with Hard Mode for increased enemy DEF.
Hard Mode for 1.5x HP for bosses (credits to Ralf): (Show Spoiler)
$Hard Mode (Boss HP)
02004B0C 00000007
02004B0E 0000001E
02004B10 00000012
02004B12 00000004
02004B14 00000004
02004B28 0000000F
02004B2A 0000001E
02004B3E 0000000D
02004B40 00000012
02004B42 0000000F
02004B7A 00000009
02004B7C 00000009
02004B7E 0000002D
02004B80 00000048
02004B98 0000003C
02004BC6 0000002D
02004BC8 00000009
02004BCA 0000000F
02004BCC 0000000F
02004C08 00000078
02004C0A 0000002D
02004C0C 0000003C
02004C20 00000069
02004C22 00000048
02004C24 00000048
02004C26 00000004
02004C56 0000012C
02004B2E 0000001E
02004B44 0000002D
02004B46 00000003
02004B82 0000005A
02004B9A 0000003C
02004B9C 0000003C
02004B9E 0000003C
02004BBA 0000005A
02004BBC 00000006
02004BBE 00000006
02004BC0 00000006
02004BC2 00000006
02004BC4 00000006
02004BD6 00000048
02004BD8 00000006
02004BDA 00000006
02004BDC 00000006
02004BDE 00000006
02004BF2 00000069
02004BF4 00000007
02004C28 000000E1
02004C2A 000000E1
02004C2C 000000E1
02004C2E 000000E1
02004C30 000000E1
*Increases boss HP by 1.5x times. Does not include normal enemies. Do not use with the Insane Mode code for bosses. Can be used with Hard / Insane Mode for normal enemies. Can be used with Hard Mode for increased enemy DEF.
Insane Mode for double HP for normal enemies (credits to Ralf): (Show Spoiler)
$Insane Mode (Normal Enemy HP)
02004B02 00000004
02004B04 00000004
02004B06 00000004
02004B08 00000006
02004B0A 00000006
02004B16 0000000C
02004B18 0000000E
02004B1A 0000000E
02004B1C 00000008
02004B1E 00000008
02004B20 00000006
02004B22 00000002
02004B24 00000004
02004B26 00000004
02004B2C 0000000A
02004B30 00000006
02004B32 00000008
02004B34 00000004
02004B36 0000000A
02004B38 00000008
02004B3A 00000006
02004B3C 00000002
02004B4A 00000008
02004B4C 00000008
02004B4E 00000008
02004B50 0000000A
02004B52 00000006
02004B54 00000006
02004B56 00000008
02004B58 0000000A
02004B5A 00000010
02004B5C 0000000A
02004B5E 00000010
02004B60 00000010
02004B62 0000000E
02004B64 0000000E
02004B66 0000000E
02004B68 0000000E
02004B6A 0000000E
02004B6C 0000000E
02004B6E 00000028
02004B70 0000000E
02004B72 0000000E
02004B74 0000000E
02004B76 0000000C
02004B78 00000032
02004B84 00000010
02004B86 00000010
02004B88 00000010
02004B8A 0000000E
02004B8C 00000028
02004B8E 00000008
02004B90 0000000A
02004B92 0000000A
02004B94 0000000C
02004B96 0000000E
02004BA8 00000010
02004BAA 0000000C
02004BAC 0000000A
02004BAE 0000000C
02004BB0 00000010
02004BB2 0000000A
02004BB4 0000000A
02004BB6 00000004
02004BB8 0000000C
02004BCE 0000000E
02004BD0 00000010
02004BD2 0000000A
02004BD4 00000010
02004BE0 00000012
02004BE2 00000014
02004BE4 0000000C
02004BE6 0000000E
02004BE8 00000004
02004BEA 00000014
02004BEC 00000002
02004BEE 00000012
02004BF0 00000014
02004BF6 00000012
02004BF8 00000014
02004BFA 00000014
02004BFC 00000006
02004BFE 0000000E
02004C00 00000014
02004C02 00000014
02004C04 00000010
02004C06 00000028
02004C32 0000000E
02004C34 0000000E
02004C36 0000000E
02004C38 00000010
02004C3A 00000010
02004C3C 00000018
02004C3E 0000001A
02004C40 0000000C
02004C42 00000014
02004C44 0000001E
02004C46 00000018
02004C48 00000020
02004C4A 00000010
02004C4C 0000001E
02004C4E 00000028
02004C50 00000014
02004C52 00000018
02004C54 00000018
*Increases normal enemy HP by 2x times. Does not include bosses. Do not use with the Hard Mode code for normal enemies. Can be used with Hard / Insane Mode for bosses. Can be used with Hard Mode for increased enemy DEF.
Insane Mode for double HP for bosses (credits to Ralf): (Show Spoiler)
$Insane Mode (Boss HP)
02004B0C 0000000A
02004B0E 00000028
02004B10 00000018
02004B12 00000006
02004B14 00000006
02004B28 00000014
02004B2A 00000028
02004B3E 00000012
02004B40 00000018
02004B42 00000014
02004B7A 0000000C
02004B7C 0000000C
02004B7E 0000003C
02004B80 00000064
02004B98 00000050
02004BC6 0000003C
02004BC8 0000000C
02004BCA 00000014
02004BCC 00000014
02004C08 000000A0
02004C0A 0000003C
02004C0C 00000050
02004C20 0000008C
02004C22 00000064
02004C24 00000064
02004C26 00000006
02004C56 00000190
02004B2E 00000028
02004B44 0000003C
02004B46 00000004
02004B82 00000078
02004B9A 00000050
02004B9C 00000050
02004B9E 00000050
02004BBA 00000078
02004BBC 00000008
02004BBE 00000008
02004BC0 00000008
02004BC2 00000008
02004BC4 00000008
02004BD6 00000064
02004BD8 00000008
02004BDA 00000008
02004BDC 00000008
02004BDE 00000008
02004BF2 0000008C
02004BF4 0000000A
02004C28 0000012C
02004C2A 0000012C
02004C2C 0000012C
02004C2E 0000012C
02004C30 0000012C
*Increases boss HP by 2x times. Does not include normal enemies. Do not use with the Hard Mode code for bosses. Can be used with Hard / Insane Mode for normal enemies. Can be used with Hard Mode for increased enemy DEF.
Hard Mode for one extra DEF for normal enemies (credits to Ralf): (Show Spoiler)

Paper Mario The Thousand Year Door Gecko Codes 2019

$Hard Mode (Normal Enemy DEF)
00003C01 00000001
00003C02 00000001
00003C03 00000001
00003C04 00000001
00003C05 00000001
00003C0B 00000003
00003C0C 00000001
00003C0D 00000001
00003C0F 00000002
00003C10 00000001
00003C11 00000002
00003C12 00000003
00003C13 00000005
00003C16 00000002
00003C18 00000001
00003C19 00000001
00003C1A 00000003
00003C1B 00000001
00003C1C 00000001
00003C1D 00000001
00003C1E 00000001
00003C25 00000002
00003C26 00000002
00003C27 00000001
00003C28 00000001
00003C29 00000004
00003C2A 00000003
00003C2B 00000001
00003C2C 00000001
00003C2D 00000001
00003C2E 00000005
00003C2F 00000002
00003C30 00000002
00003C31 00000001
00003C32 00000001
00003C33 00000001
00003C34 00000001
00003C35 00000001
00003C36 00000001
00003C37 00000001
00003C38 00000002
00003C39 00000002
00003C3A 00000002
00003C3B 00000004
00003C3C 00000003
00003C42 00000001
00003C43 00000001
00003C44 00000001
00003C45 00000001
00003C46 00000002
00003C47 00000004
00003C48 00000005
00003C49 00000005
00003C4A 00000001
00003C4B 00000001
00003C54 00000001
00003C55 00000001
00003C56 00000001
00003C57 00000001
00003C58 00000001
00003C59 00000005
00003C5A 00000003
00003C5B 00000002
00003C5C 00000002
00003C67 00000001
00003C68 00000001
00003C69 00000005
00003C6A 00000001
00003C70 00000001
00003C71 00000001
00003C72 00000006
00003C73 00000001
00003C74 00000001
00003C75 00000002
00003C76 00000001
00003C77 00000001
00003C78 00000002
00003C7B 00000001
00003C7C 00000001
00003C7D 00000005
00003C7E 00000003
00003C7F 00000006
00003C80 00000003
00003C81 00000003
00003C82 00000003
00003C83 00000003
00003C99 00000001
00003C9A 00000001
00003C9B 00000001
00003C9C 00000003
00003C9D 00000003
00003C9E 00000001
00003C9F 00000001
00003CA0 00000005
00003CA1 00000004
00003CA2 00000001
00003CA3 00000003
00003CA4 00000001
00003CA5 00000005
00003CA6 00000001
00003CA7 00000001
00003CA8 00000003
00003CA9 00000006
00003CAA 00000006
*Increases normal enemy DEF by 1. Does not include bosses. Can be used with Hard / Insane Mode for increased enemy HP.
Hard Mode for one extra DEF for bosses (credits to Ralf): (Show Spoiler)
$Hard Mode (Boss DEF)
00003C06 00000001
00003C07 00000001
00003C08 00000001
00003C09 00000001
00003C0A 00000001
00003C14 00000001
00003C15 00000001
00003C1F 00000001
00003C20 00000001
00003C21 00000001
00003C3D 00000001
00003C3E 00000001
00003C3F 00000002
00003C40 00000001
00003C4C 00000001
00003C63 00000001
00003C64 00000001
00003C65 00000001
00003C66 00000001
00003C84 00000003
00003C85 00000001
00003C86 00000001
00003C90 00000003
00003C91 00000001
00003C92 00000002
00003C93 00000001
00003CAB 00000003
00003C17 00000002
00003C22 00000002
00003C23 00000001
00003C41 00000001
00003C4D 00000005
00003C4E 00000001
00003C4F 00000001
00003C5D 00000002
00003C5E 00000002
00003C5F 00000002
00003C60 00000001
00003C61 00000001
00003C62 00000001
00003C6B 00000001
00003C6C 00000001
00003C6D 00000001
00003C6E 00000001
00003C6F 00000001
00003C79 00000003
00003C7A 00000001
00003C94 00000001
00003C95 00000001
00003C96 00000001
00003C97 00000001
00003C98 00000001
*Increases boss DEF by 1. Does not include normal enemies. Can be used with Hard / Insane Mode for increased enemy HP.

Paper Mario Thousand Year Door Gecko Codes

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